Textures!

Time to upload my textures and make decisions of how things will look

please excuse the white boxes, they are the mist emitters and are hard to click as the default starting prim for them is invisible, its just a quality of life thing for development, once done they will be sunk into the floor more

1

Entrance with door open.

2.5

Door with greeting sign

2

door open

3

gallery

6

movie room

5

theater room

4

library

7

 

in terms of textures, layout and general ambience i am finished.

 

i plan on making this in the next couple of days.

Shub-Niggurath.png

It’s Shub-Niggurath from Quake 1, and considering the majority of my textures are from the Quake WAD, it seems suitable.

 

 

 

 

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